raven opened this issue on Jun 25, 2009 · 1706 posts
pjz99 posted Thu, 23 July 2009 at 12:17 AM
You keep saying that Poser or whatever other apps can't handle triangles. That isn't true, even the V4/M4 base mesh has a lot of triangles. Any time you see a structure of polygons like the attached, that was a triangle that has been subdivided by Catmull-Clark (tons of these throughout V4/M4). These aren't bad, per se; avoiding triangles is just a practice that is required in certain situations and has some other advantages .
http://forums.cgsociety.org/showthread.php?f=25&t=508306&highlight=triangle