raven opened this issue on Jun 25, 2009 · 1706 posts
RobynsVeil posted Thu, 23 July 2009 at 5:01 AM
Quote - > Quote - > Quote - > Quote - OK, I understand. It's too bad though. Be nice to have some sort of an option to apply materials to multiple nodes of the end users preference rather than one or all.... still seems a bit archaic to me with that sort of limitation!
It's still not all that hard to change the material zones you want to change. If certain figures didn't have eleventy-billion material zones, it wouldn't take as long (I'm lookin' at you, DAZ figures, LOL). Just highlight the nodes (right click, select all) and paste the nodes (right click, paste), and it's done.
Yea but say you want to apply just to the skin. Leaving out the Inner Mouth, Teeth, Eyes all that.... ? See what I mean??
This is one of the central ideas behind interactive VSS Pro - drag a material to a specific subset of selected materials, apply the shader, but preserve the images that are already there.
Now that I can make a GUI, I can make this a reality.
Well, I read the rest of the thread and, what??!? Am I the ONLY person more keen for VSS Pro than Poser 8?
I'm not going to bug you about target dates for release, Bill. Thanks for reassuring me (AT LEAST) that work is continuing on this incredible product. Between that and Matmatic, a workflow has been established that I am going to find very difficult to emulate in Daz Studio.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]