DarksealStudios opened this issue on Jun 21, 2009 ยท 6 posts
DarksealStudios posted Fri, 24 July 2009 at 10:35 AM
Ok I'm back again, Poser is doing the same thing... flipping my normals.
I made a simple ring in Maya, extruded a line of polys to bevel an edge, exported the obj, imported to poser. The normals are flipped.
Is there ANY way to flip normals, or, make normals not matter in Poser???
edit: I see it, when i import it.