Forum: Vue


Subject: Terrain Edge Problems

LMcLean opened this issue on Jul 24, 2009 ยท 20 posts


eonite posted Sat, 25 July 2009 at 1:04 PM

Quote -
Thanks Eonite, I didn't know that but it is good to know 16 bit is that much better. I am achieving my river using the Function Editor. I used an image node. Is this what you mean or is there another method?

You can have rivers in a procedural terrain without having to use greyscale maps.
There are several methods.
One method is to take a Simple Fractal Noise node followed by an Absolute filter node. An example using this technique on a large scale terrain can be downloaded here

http://www.eonmusic.ch http://www.artmatica.ch