Forum: DAZ|Studio


Subject: Poser vs DS

goldengob opened this issue on Jul 22, 2009 ยท 22 posts


takezo3001 posted Mon, 27 July 2009 at 11:52 AM

Quote - I have Studio as well as Poser and seldom use Poser at all. One of the great things about Studio is that you can see through lights as if they were cameras- absolutely marvelous if you are setting up a scene. Poser just seems a bit antiquated now. At least with Studio you do not have to throw money at it unless you want to. IMHO I would still rather pay for Studio Advanced, although the basic one is more than adequate for my needs as an intermediate user. It seems like you can really add to Studio as it is very modular, something that Poser really seems not to be.

Hear, hear! I barely use Poser, save for custom morph injections, and it's dynamic capabillities.

Working in poser's enviroment is like sculpting/Illustrating while wearing boxing gloves! ;^D
With Daz, all you have to do is click on ~Any~ part of the model's bone-stucture, and with the camera's Various modes you can center, and pivot on that body-part (Including The finger-tip!) thereby making the**"Chore"** of posing a thing of beauty, and perscision!

Not to mention the library-structure, scene editior,Superior Open GL panning/Orbiting, and much-much more elegant features, makes triing to navigate poser's clumsy, and clunky interface a grueling, and highly frustrating chore!

As soon as I get employment, I'll be taking a trip over at Daz3D, and purchasing tyhier add-ons, and say farewell to my {~Last~} poser version...Until they actually step into the 21rst century, and change that archaic interface!