Forum: Poser - OFFICIAL


Subject: Exploding Morph, Help!

DarksealStudios opened this issue on Jul 28, 2009 ยท 17 posts


DarksealStudios posted Tue, 28 July 2009 at 5:18 PM

No, I opened the original obj file. Maya shows all of these pieces as being separate from the get-go. lFoot, lToe, etc, etc. I only changed one piece of the geo for each side ( lFoot, rFoot) and saved each one as an individual obj. I then loaded morph target for each Foot piece. If there had been a problem with the number of verts, it would have told me. I have not had this problem before in maya with it reordering verts.

So...

  1. original geo, from original file (no exporting from poser)
  2. saving and loading only the body part it corrisponds to.
  3. checking off the attempt vertext correction AND trying it off
  4. normals are ok when geo is imported as a prop (just to be sure)

ideas?


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