mhscspo opened this issue on Jul 28, 2009 ยท 10 posts
mhscspo posted Tue, 28 July 2009 at 9:17 PM
Ok, I'm using a primitive in this example but I guess I'm not too familiar with adding textures to more than one side of an object, I did use the flat mapping to do the front of the cube as seen in the picture, but I just couldn't get the top and sides. Exactly what are the steps to be taken in order to achieve this? I'll try and see if I can do it with a vertex object as well.