alpha117 opened this issue on Jul 29, 2009 · 48 posts
silverblade33 posted Thu, 30 July 2009 at 8:59 AM
Yup that's better :)
did you increase the polygons on your tree? looks ok though
when a non-ecosystem plant/tree is up close ot camera, it's good idea to edit it, and increase it's polygon count so it looks smooth.
the Dry Weeds as you can see have one failing a sa plant..up close to camera they look flat as that's what they are..flat ;)
some blurw woudl help disguise that, now I have never perosnally tried this next bit, to add blur, but...
add wind strength and affect plants, direction horizontal to camera
set up animation, but only render ONE frame out as your image, so hopefully youll get some motion blurf from wind?
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