ranman38 opened this issue on Jul 30, 2009 · 110 posts
silverblade33 posted Fri, 31 July 2009 at 5:46 AM
Yeah and if it could have a script that would set materials to:
bump -0.004 which is great for most objects wood stone etc (or -0.002 which is better for flesh and smoother items like metal)
Note those are negative values there.
and highlights to pure white and 10%/10% (or 20%/20%) that would work perfeclty well for most imports :)
Poser imports oftensrew up those settings dreadfully.
Ideally you'd also want, if there is no bump channel, to connect bump to the texture map. Nothing's perfectly smooth bar some metals etc.
:)
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