raven opened this issue on Jun 25, 2009 · 1706 posts
ice-boy posted Fri, 31 July 2009 at 12:52 PM
Quote - > Quote - well what good is GI if you can not have smooth raytraced shadows? he he :)
Do you really want me to answer that?
Look, we can all wish that every possible flaw, every possible thing that is non-optimal, all of it gets fixed all at once.
What do you want them to do? Stefan is pretty much single-handedly doing all the renderer stuff. He works long - he does research - he fixes bugs day and night. I beat him up constantly about things I didn't like in the new GI stuff. He's a f'ing hero, IMO.
Why the constant whining? When you buy a car for $13,000 do you expect it to be perfect, like a Mercedes? Why do you guys keep forgetting the price point?
You want Mercedes or BMW renderer? They exist - go buy them. You will pay $8995.
All this pontificating about what should be different, better, what SM should be doing, how dumb they are, how they make every decision wrong, it's ridiculous. If you have never written software, never run a product development group with a small team, never marketed a product, (all things I do professionally) how can you be so sure you know better? How can you constantly complain about decisions when you don't know the factors? Are you reading their marketing reports? Do you have their customer feedback in front of you?
We've been through this before. The general Poser market doesn't think there is a problem with shadows. They don't even use them.
Some of us want Maya for $130. We're not going to get it.
Just like with my Nikon D90, which was $900, not $8000, I allow for some work on my part to deal with the fact that it isn't a damn D3X. Use your head for God's sake.
if i would have maya i would have to rig the figures.
with poser you get a figure that is rigged and ready to pose. and i can do animations.