dphoadley opened this issue on Jul 31, 2009 · 35 posts
dphoadley posted Sat, 01 August 2009 at 9:48 PM
Quote - That being said, Poser 4 came with default poses for those figures which exceed those limits and that's another reason why canned poses suck!
It's been my experience that most canned poses, and especially those that came with Poser3-4 were created by people who really didn't understand how to pose these figures. I came across the 1:2 rule (also known as: one third/ two thirds) while studying boning/rigging tutorials for figures in 3ds Max. It's a wise rule of thumb, and can save a lot of grief.
After applying a canned pose, go back and check the limbs for anomalies: forearms should have zero side-to-side. If they do, thien zero the dial, and then apply twist from the shoulder instead.
Same thing for shins: if side-to-side was applied, then zero it and apply twist to the thigh.
And remember, any forward and back, up and down motion of the arms, always starts with at least 10 degrees of same with the collars. This c an be increased to 20-40 degrees of collar, depending on the extremeness of the final pose.