Forum: Poser - OFFICIAL


Subject: Indirect lighting - comparison

TrekkieGrrrl opened this issue on Aug 04, 2009 · 97 posts


bagginsbill posted Tue, 04 August 2009 at 9:07 PM

Did you render with HSV Exponential turned on? Without it, we're seeing everything too dark, particularly in shadowed areas lit only by IDL. HSVE is like gamma correction, but easier to deal with as it doesn't modify incoming textures.

Set it to 2.0 or 2.2. Render again.


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