Forum: Poser - OFFICIAL


Subject: A Dummies Guide to Indirect Lighting in Poser 8

ziggie opened this issue on Aug 05, 2009 · 761 posts


pjz99 posted Wed, 05 August 2009 at 7:07 AM

No, he's talking about scaling the scene up.  I have a render running right now testing that myself.  It appears that this forces the renderer to use many more rays, based on the number of red dots (which I presume to be ray hits, but I dunno) and based on the render time so far - which is MUCH longer, but if it renders cleanly that's not a big concern.

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