TrekkieGrrrl opened this issue on Aug 04, 2009 · 97 posts
pjz99 posted Wed, 05 August 2009 at 10:28 AM
Lowering Diffuse_Value did not help me with the corner-y artifacts I've been getting, although it does seem to help for large smooth surfaces, and I agree that it should probably be kept lower than 1 for all surfaces, I'll do that for everything GI-related in the future.
I still get some garbage around the border of the image but that's not quite so bad, I can just render a few pixels larger and crop the outside to get rid of it. There is still a little trash around the thigh and boot. I think if I add another light I could get rid of it. Render time wasn't too bad either. Antialasing needs a little work - fairly sure I left post filter at default, I'll change that.
Ignore that shit in the bottom right, that is coming from the "environment cube" I replaced the environment sphere with, to simplify things, but I didn't remember to drop it below the backdrop.