ziggie opened this issue on Aug 05, 2009 ยท 761 posts
operaguy posted Wed, 05 August 2009 at 6:24 PM
If you put AO in nodes with Indirect, consider removing the AO from the eyelashes of human characters. Huge rendertime hit for AO on lashes with IL
I have reduced my bucket to 8 as an experiment. FF was leaving edges at bucket seams with it at 256 with IL on.
In all cases only lighting with primitive with ambient at 1.0