Forum: Poser - OFFICIAL


Subject: Indirect lighting - comparison

TrekkieGrrrl opened this issue on Aug 04, 2009 ยท 97 posts


R_Hatch posted Thu, 06 August 2009 at 5:10 AM

Quote - hard to know where the tiles go when they're procedural

Does your video card properly support OpenGL? If so, you can get a very reliable preview of many procedural shaders. Under Render Settings:Preview, see if there's a bit of tiny green text that says "hardware shading supported", if so, tick the two boxes under it, hit "save settings", and then look at the viewport :)