Forum: Poser - OFFICIAL


Subject: did I see somewhere that P8 could use......

Fugazi1968 opened this issue on Aug 06, 2009 · 96 posts


pjz99 posted Thu, 06 August 2009 at 7:39 PM

One big reason for normal maps' popularity is NVidia's .DDS image format, which includes a channel for normal map data.
http://developer.nvidia.com/object/photoshop_dds_plugins.html

Like Bagginsbill I don't really see a an advantage to using normal maps over bump maps, as neither can actually disturb the profile of the geometry the way a displacement map can.  My fundamental technical understand is a lot weaker (like, zero) though.

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