ziggie opened this issue on Aug 05, 2009 · 761 posts
pjz99 posted Fri, 07 August 2009 at 12:35 AM
Scropts -> Partners -> Dimension3D I think.
And, the problem you're having is caused by casting raytraced shadows through transparency (the hair). You may want to try turning blur radius up a bit, it appears to be zero. If it's still too gritty, the only other good approach I know of is to use multiple lights that are a little offset from each other (like the light rack I'm talking about).