Forum: Poser - OFFICIAL


Subject: Indirect lighting and off-screen geometry

TrekkieGrrrl opened this issue on Aug 07, 2009 · 16 posts


IsaoShi posted Fri, 07 August 2009 at 8:29 AM

Definitely. I did an IL test render of an old scene using Streets of the Med, and the ground and building roof tiles are picking up light (a bit too much, actually) from the EnvSphere colour directly overhead, well out of camera view.
(Also in the same scene, P8 inverse square falloff lights are working really well).

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)