ziggie opened this issue on Aug 05, 2009 · 761 posts
pjz99 posted Sat, 08 August 2009 at 3:03 AM
All the modeling for the outfit was done in Cinema 4d. IMO something like this would actually be harder in a sculpting app unless you just didn't care at all about poly count. Stuff like the shoes I don't see how you'd do it in Zbrush at all.