tlc opened this issue on Jul 28, 2009 ยท 15 posts
RHaseltine posted Tue, 11 August 2009 at 9:18 AM
Remember that most of a DS preset, of any kind, is script for applying the settings. the actual values tend to be stored at the end in a form that pretty much matches what you see in the Surfaces palette (for basic shaders, if you are looking at a surface with a Shader Mixer-generated shader applied it is a bit more cryptic).