armand28 opened this issue on Jul 16, 2001 ยท 8 posts
bloodsong posted Mon, 16 July 2001 at 4:32 PM
heyas; let me expand: 1: if you double click the body part rotation dials, you will see the min/max range. they are saved in the cr2 file when you save the figure to the library, and most figures should have these all set. to enforce their use, go to the figure menu and check 'use limits.' note that this may not help you much with ik turned on, the joints may still scrunch and poke out at painful angles. 2: this is a definite no, not in an app this low-end. you need to position things visually. if you're trying to grab something in someone's hand, use the hand camaras to swoop around and see if it is in position. the only tweaking you can do to make the shadows render faster and quicker is to set the shadow map on the light(s) to a low res (like 64), then make them higher for the final render. there are also render options to not render shadows at all, to anti-alias or not, and to use bumps/textures or not. look under render:options. by the way, poser does not use a ray tracer, so its rendering time is rather speedy. and there is no fog. there's the depth cue, which can be turned on and off, but that's about it. (i dont recall if depth cue is actually rendered or is just a preview function.)