Winterclaw opened this issue on Aug 12, 2009 ยท 10 posts
IsaoShi posted Wed, 12 August 2009 at 3:50 PM
If you plug the image node into the Alternate_Diffuse channel on the PoserSurface, it will be self-lit and will not react to any scene lighting. You can adjust its brightness using a greyscale shade in the Alternate_Diffuse colour.
To see the image in Preview, plug the image node also into the Diffuse_Colour channel, but set the Diffuse_Value to zero.
(edit) there are no scene lights in the above render - both the square and my environment-sphere gradient shader behind it are self-lit.
"If I were a shadow, I know I wouldn't like to be half of
what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki
Murakami)