EClark1894 opened this issue on Aug 12, 2009 · 20 posts
nruddock posted Wed, 12 August 2009 at 6:33 PM
Quote - Quick question: Universal Poses as in, it strips morphs and such off the thing before applying, or that it adjusts to differences in mesh-joint rigs?
They allow for differences in rigging.
The code involved is a cut-down version of PuppetMaster(Biped) -> http://www.contentparadise.com/ProductDetails.aspx?id=182