Forum: Poser - OFFICIAL


Subject: A Dummies Guide to Indirect Lighting in Poser 8

ziggie opened this issue on Aug 05, 2009 · 761 posts


pjz99 posted Thu, 13 August 2009 at 6:43 AM

Quote - Shadow Min Bias = 1.0

This is OK for the test scene with a sphere and a couple of planes, but when you introduce very small geometry, you'll find that a high shadow min bias means that the small geometry will not cast shadows - which is probably why the smoothed polygons in the curved part of the backdrop aren't showing artifacts, they aren't casting a shadow.

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