MistyLaraCarrara opened this issue on Aug 12, 2009 · 102 posts
bagginsbill posted Thu, 13 August 2009 at 8:52 AM
Quote - Thanks BB. As I said, I don't pretend to think I know everything. But I could probably win $750 on the Cash Cab. :biggrin:
I forgot to add, that if we remove the words Alpha and Beta from your remark, then I totally agree!!
It is a mistake for them to develop their main figures without constant, immediate, and most important early feedback. Aesthetic feedback, especially, cannot be fixed instantly and unambiguously like software.
If some tester says "Ctrl-R isn't starting a render like it should", then a developer fixes it, and the developer knows it is right, because either he or someone in QA does a functional test to verify it. This is unambiguous and does not require much further feedback from the customer/tester.
If someone says "chin too big", then the change to make it smaller may be not far enough, or too far,. Many iterations have to happen. There's no certainty, so it can take a long time. There is also variation of opinion, while we can all agree easily on whether Ctrl-R is rendering or not.
So real people, not SM employees (joking) should be giving constant, early feedback to the content creators, and especially to the main figure creator.
By the way, these all have special meaning in software development testing parlance. If you say one of these, followed by the word "testing", such as "unit testing", to a software developer, then you're conveying a whole lot of meaning and constraints to the listener, that perhaps you're not aware of. Some you can guess, but others not.
unit
functional
integration
system
performance
stability
usability
security
negative
white box
grey box
black box
coverage
API
acceptance
alpha
beta
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)