MistyLaraCarrara opened this issue on Aug 12, 2009 ยท 102 posts
lkendall posted Fri, 14 August 2009 at 11:18 AM
dphoadley:
Most of the newer figures (G2, DAZ after M3/V3) do not scale well. Using the scale dails (which are often hidden) can break the mesh or ruin joint bends.
From D3 onward scaling DAZ figures hands breaks the fingers. The newer Characters from there have sizing moprhs for the hands and head. A lot of figures have sizing morphs for leg length, and for the neck ( though all of the neck lengtheing morphs I have tried break the mesh), but none of the newer commercial figures have morphs to lengthen the arms.
As far as scaling is concerned, the older figures did it better. The new rigging features of Poser 8 may allow some knowledgeable person to fix these problems. Time will tell.
LMK
Probably edited for spelling, grammer, punctuation, or typos.