Subject: Poser 6 and 7 VS Poser 8 library memory usage
senyac opened this issue on Aug 14, 2009 ยท 15 posts
raven posted Fri, 14 August 2009 at 1:03 PM
> Quote - Are you using "Texture Shaded" for your display? Poser 8 is a lot more aggressive about using shader trees (it uses transparencies, for one thing), and these texture maps have to go through main memory before going to the video card.
P7 used transparency maps in the preview just like P8. Here's a screen grab from the preview window in P7 showing the display using trans maps.