Forum: Poser - OFFICIAL


Subject: Poser8's new rigging system

shedofjoy opened this issue on Aug 14, 2009 ยท 25 posts


DarkEdge posted Fri, 14 August 2009 at 10:59 PM

Replicand brings up a valid point.
Weight mapping certain areas with high poly figures can be brutal and cages are the way to go.
Subdivision surfaces is a possible work-around though, great ideas all. 😉

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