Believable3D opened this issue on Aug 13, 2009 ยท 61 posts
bagginsbill posted Sat, 15 August 2009 at 11:45 AM
The light is angled at 45 degrees elevation.
Observe how the bottom of the cylinder is black. This is not technically a shadow, because that surface is pointing away from the light. It is black because it isn't facing the light at all.
I say that is not a shadow because it will stay black no matter what else I do in the scene with other props, and also because shadows are not even turned on.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)