Forum: Poser - OFFICIAL


Subject: lip artifacting still present with raytraced shadows

Believable3D opened this issue on Aug 13, 2009 · 61 posts


bagginsbill posted Sat, 15 August 2009 at 12:04 PM

I turned on AO on my IBL. I intentionally set up a ray bias of .5 inch. That means any points closer than .5 inch don't count for occlusion. Why do we do this? Because there is a bad thing that can happen with a REYES render called self shadowing. It creates artifacts.

So we usually want to adjust the ray bias as small as possible until we get all the detail of the scene without introducing artifacts.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)