Diogenes opened this issue on Aug 15, 2009 · 23 posts
Diogenes posted Sun, 16 August 2009 at 9:57 PM
PapaBlueMarlin: I think so too, sort of looks like a fish mouth :)
lkendall: Hi back at ya. Ya I been trying to wean myself away from Poser and 3D, at least enough that it is less of an addiction and in better perspective with my real life.
The arms in general are too short and there is something strange with Ryans shins. But he is not hard to work with for sculpting, a few things I didn't like, like the star formations on his thighs. But other parts were very good. His arms (especially the back arms) Have some great topology for morphing. The neck too is really nice. Abs are good, and the back (except for the shoulderblades) is really put together well for musculature.
Hi Sean, Yes he has a cone head right now :) stuff I need to work out. Not bad for a couple hours of work though. I dont know about clothes or even the rig right now, I tried to keep the group boundaries in the same places for the rig. I scaled the arms and legs some differently befor I started sculpting so that would be part of the pose file. I think as long as the clothing is conforming you should be able to apply the FBM to them and have them fit. should be pretty simple with Wardrobe wizard.
Trying right now to get some cloverstyle nipple clamps finished. I was supposed to have them done already, but got involved with exploring P8. :)
Cheers,
Mike.