Forum: Poser - OFFICIAL


Subject: Raytracing and Indirect Light - a no-no?!

TrekkieGrrrl opened this issue on Aug 15, 2009 · 27 posts


bagginsbill posted Mon, 17 August 2009 at 10:18 AM

> Quote - It is my understanding that a single item in a scene and you are wasting your time with IDL. Put two items near to each other and there will be IDL bounces between the two items. > > That said you can take V4 in the T position and render with IDL with a light from a high position and you will get red dots under her arm pits and for example under her chin. Have a long render running right now or I would post a couple of images.

I agree. A single figure all alone without even a ground to stand on is not very interesting for IDL, although there will be some inter-reflection by the figure on itself, particularly under arms, neck, and between legs.

Do not render with ground in shadow catch only mode, which is the default in Poser. Even with just the ground, there is a lot of bounced light. You won't get any in shadow-only mode.

This V4 in T Pose is with a single infinite light + IDL and renders in a minute. There are no fancy shaders - just the V4 default color map.


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