Forum: Poser - OFFICIAL


Subject: Raytracing and Indirect Light - a no-no?!

TrekkieGrrrl opened this issue on Aug 15, 2009 ยท 27 posts


pjz99 posted Mon, 17 August 2009 at 11:42 AM

For something like the floor, where you won't be able to see the profile of it anyway, it's probably a lot easier on the renderer to just do the same noise trick with the bump channel instead.

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