Forum: Poser - OFFICIAL


Subject: Realism Tip - Use the Ambient_Occlusion node

bagginsbill opened this issue on Oct 25, 2007 ยท 273 posts


bagginsbill posted Wed, 19 August 2009 at 2:10 PM

Kai, I see another little quality difference in your render. I see some AO breakaway at the very bottom of the ball. This tells me your AO ray bias is too high.


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