Forum: Poser - OFFICIAL


Subject: Realism Tip - Use the Ambient_Occlusion node

bagginsbill opened this issue on Oct 25, 2007 · 273 posts


bagginsbill posted Wed, 19 August 2009 at 2:15 PM

Of course, if you want to see realistic, use P8 with IDL. Same scene, still with IBL, but IDL is on as well, and also HSV Exponential tone mapping at 1.6.

Everything is better. The bounced light matters a lot. The AO just blocks the IBL, but doesn't take into account the lighting from the ground onto the bottom of the ball. The occlusion shadow here is much more realistic. And the overall color is better.

The scene has IBL color RGB .8, 1, 1 (a pale cyan) and the Main light color is RGB 1, 1, .8 (a pale yellow). The combination gives a green cast to the Poser Pro render and also to the P8 render without IDL and HSVETM.

But the colors I used should look like this, IMO.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)