outoftouch opened this issue on Aug 10, 2009 · 36 posts
chaneya posted Wed, 19 August 2009 at 6:46 PM
bagginsbill,
Well my Poser 8 is tied up right now on rendering an animation sequence but as far as I can tell the render to black setting takes care of the halos. It's still kind of wierd because I have both Poser 7 and 8 set to Render Over current BG Shader. That was the default option. I made a point of keeping my render settings identical because I'm about 3/4 finished with my game and the last thing I wanted to do was go back and render everything over again in order to keep a consistant look.
Do you know why Poser 8 has the halos but Poser 7 does not with the Render Over current BG Shader. Is it simply a change in light calculations between versions?
Allan