Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)
I'm not sure what your question is. The method you described ought to work on Michael texture maps as well as P4M texture maps. I would put the scars/tats on a seperate layer though and try setting to layer to multiply or overlay. That seems to give me the best results.
"Do not meddle in the affairs of cats, for they are subtle and will piss on your computer." -- Bruce Graham
No, you shouldn't have to. What you describe is the method I use to add scars and tats to Michael textures. All you need to do is apply the revised texture to skinbody or skinhead depending on where the scars/tats are. Try saving the revised texture as a .jpg file rather than a .psd file Every once in awhile a .psd file can be so big that poser doesn't seem to load it properly - though admittedly that just usally just tends to make my copy of Poser crash when I try to render rather than render the wrong texture.
"Do not meddle in the affairs of cats, for they are subtle and will piss on your computer." -- Bruce Graham
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ok, i wanna be able to add a custom tattoo or scar or whatnot to these textures, and when i load it up in photoshop and add it then use that copy to texture the figure, usually the skin for the chest and front is on the back, and same for the back..i use the same method as i did with p4, just loading it in photoshop and adding whatever then applying that one to the figure and it worked fine..ideas?