> Quote - **lesbentley**: Here's a render with the eyes pointing at the camera. It seems to work fine, at least in Poser 8. The key is the correct positioning of the endpoint. It is usually placed along the main axis, which means that axis will be pointed at the camera and Antonia will go all cross-eyed. If one gives it the same x and y coordinates as the center but a higher z coordinate, everything will work fine.
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> I'm doing the same with the head for the next preview, so that one can point the head at the camera properly.
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> PS: Laurie, don't hate me. Pwease? :mellow:
Is there anyone else here that can see this person with just a SLIGHT bit of tweaking? The shape of the eyes most especially ... I think with a little adjustment you could have a very good likeness ....