DCArt opened this issue on Aug 20, 2009 · 139 posts
andolaurina posted Sun, 23 August 2009 at 11:27 AM
3Dream, how did you keep the dimple area so smooth? I really had to fight with that. Nice work. I love all your stuff, especially your incredible hair models. (And, your English is just fine.)
Carodan, totally agree with your post. Well said.
When it's all said & done, I wonder why some of these big modeling houses like SM don't hire that 3D scanning mobile truck company they use out in Hollywood and have a full body scan done of a beautiful model (who is not a waif). Those people are experts in smoothing out the mesh and reducing the poly count. I can't think of the name of the company right now. Anyway, maybe it's too expensive. But, starting with real human head would go a long way for realism. I thought that's the way DAZ did it for their Elite morphs. I would be shocked if Alyson was a 3D scan of a real human head based on the unusual proportions.
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