wackymidget opened this issue on Aug 24, 2009 · 15 posts
ShawnDriscoll posted Tue, 25 August 2009 at 6:21 PM
Same rendering speed. But BMP uses far more RAM than JPG does.
I mentioned BMP because BMP is good for using as your source image that you later create your bump, displacement, highlight, diffuse, etc. image maps from which you then save in JPG format and use instead of BMP in Carrara so that you don't kill your RAM.
I use 15% compression for my JPG saving. It doesn't lose too much detail and keeps the files small enough.
If you do use BMP and your hard drive is grinding away during a render, you don't have enough RAM and your Carrara rendering speed takes a hit. Then you have to use JPG or GIF.