odf opened this issue on Oct 27, 2008 ยท 13933 posts
MikeJ posted Tue, 25 August 2009 at 8:14 PM
Quote - @ MikeJ
Quote - I just uploaded a small zip file to the dev site>expression morphs, with two eye open morphs, one for the left and one for the right. Still not perfect... Not exactly symmetric either, but can be adjusted a bit to get better symmetry.
Ockham has a script to mirror a morph, never used it myself, but I thought it may possibly help with your asymmetric eye open morphs. Quote from ockham's page:
"Morph Mirror. Creates a mirrored morph, either on opp. side of centerparts or on opp. limb."
I'll check it out but I don't know how well it would work. Modo and Lightwave both have excellent symmetry modes for creating morphs on opposite sides of a symmetric mesh. LW vcan only do symmetry on X, while Modo can do it on X, Y, or Z. But Antonia's head mesh isn't symmetric. It's close, but there's enough that's not to play hell with anything using symmetry.