DCArt opened this issue on Aug 20, 2009 · 139 posts
3dactor posted Tue, 25 August 2009 at 8:54 PM
vilters: the problem with that solution is that the low res figure has a different poly count and can't be used for morph targets for the high res version. I suspect the workflow 3Dream had mentioned involves a 3rd party app and some retargeting of morph from low to high in that app before exporting there and importing as a morph target. sounds too much for me.
Why not just morph the high res figure? if that is your target.
Deecey: Thanks!