odf opened this issue on Oct 27, 2008 · 13933 posts
LaurieA posted Tue, 25 August 2009 at 9:18 PM
Quote - The UVs are not perfectly symmetrical. That's a glitch. I didn't have the tools at my disposal to create symmetric UVs. The mesh, however, should be. I'm using the mirror function in Wings to make it so. If anyone finds an asymmetry in the original mesh, please tell me. It's a bug, and needs to be fixed.
The asymmetries that Poser creates I can't help with. pjz99 has been complaining about these for a long time, and apparently the good folks at Smith Micro are trying to fix it now. At the moment, the best solution I can see would be to use the original mesh from the geometries folder. For head morphs, it might be possible to export via DAZ Studio and load the morphs into Poser, but I haven't tried that yet - or use MorphLoader or MorphLoaderPro in DAZ, which is what I do.
General advice: don't trust anything Poser spits out. If you need to use Poser exports, check them very, very carefully. I'm serious. There are so many chances to mess things up it's not even funny anymore.
I never doubted that she's symmetrical odf (and I love her even if she wasn't ...lol). But if we could create a morph on one side and then mirror them with a script and therefore bypass Poser's mirror morph, that might do the trick. One of us will have to try it and see. If that would work, I could theoretically split the morphs I've already done and mirror the one side with a script.
Laurie