odf opened this issue on Aug 20, 2009 ยท 49 posts
lesbentley posted Tue, 25 August 2009 at 9:56 PM
Quote - One thing confuses me, though: I always thought it was possible to create valueParm channels from a pz2, but not targetGeom ones. Maybe I remember wrong. I guess I'll have to go through the pz2 thread again to refresh my knowledge.
From P6 up, you can create valueParm channels from a pz2, with the line "createFullBodyMorph [NameOfMorph]" but as far as I know, that command will only create a valuePaem in the BODY actor. That's fine if you think everything should be set from the Body. Peresonally I like to control the eyes from the head actor.
I do have a utility pose "(almost) UNIVERSAL Move Both Eyes at Once" that can add dials to translate scale and rotate both eyes at once, in almost any figure. But it adds the dials to the BODY, I think they should be in the head, but the only way I can think of to put them in the head is to build them into the cr2.