DCArt opened this issue on Aug 20, 2009 · 139 posts
Tashar59 posted Tue, 25 August 2009 at 9:58 PM
Quote - vilters: the problem with that solution is that the low res figure has a different poly count and can't be used for morph targets for the high res version. I suspect the workflow 3Dream had mentioned involves a 3rd party app and some retargeting of morph from low to high in that app before exporting there and importing as a morph target. sounds too much for me.
Why not just morph the high res figure? if that is your target.Deecey: Thanks!
Why use the LR insted of HR is simply put. It is easier to work with the LR.
Now if 3Dream could at least tell us what software he used for the process. That would give us a hint on the hows without telling us his secretes.
Many of us have more than one app and may even have the same ones. I had thought that maybe UVMapper Pro could fix the switch after the modeling process but I have not had luck with that.