Whichway opened this issue on Aug 07, 2009 · 200 posts
JimBoy posted Wed, 26 August 2009 at 6:34 PM
Quote - > Quote - samhal - Why do the shadow cams not work for you?
Whichway
Howdy Whichway!
Well because unless I'm doing something very wrong, they're nothing but cameras. Let me explain.
I can switch to Shadow Cam 1, and I don't see where you are looking thu the light. I can rotate around until I find the light, any light, but that's looking thru it unless I come up on it. Matter of fact, if you rotate the Shadow Cam 1, and switch to the Main Camera, it's exactly the same...unless like I said, I'm missing something somewhere.
What I'd like is something akin to C4D. It's called Link Active Object. When you look thru a light, you look thru the light. Any movement affect the lights position directly, totally independent of anything else in the scene.
Hope I explained that right.
I know exactly what you mean. I've had the same problem, since I use Shadow Cams, but only now and then so I tend to forget how to display the cam view.
Here's the trick: You have to select the Shadow cam from the viewport. Right-click in the upper left corner of the viewport, on the name of the view (e.g. "Main Camera"). From the drop down menu that appears, just select the light that you want to view through.
Believe it or not, this is actually a good thing since it allows you to have the light selected while viewing though the shadow light cam. You'll need this because it's the lights' parameters that control the position and direction of the light, not the Shadow Lite Cam parameter's. (Those mainly control the near and far clipping of the shadows, but that's another story.)
I typically use the Shadow Lite Cam to help position spotlights on figures, say to highlight a face, or to help see how a shadow will fall.