wackymidget opened this issue on Aug 24, 2009 ยท 15 posts
holyforest posted Fri, 28 August 2009 at 3:58 AM
In an artistic way, my point of view is that procedural shaders are like painting and give you much more powerful effects. I found out that bitmap images are a little bit "flat" for renders. That's why I made the "barks and trunks" set. Just my opinion ;)