Believable3D opened this issue on Aug 27, 2009 · 110 posts
Gareee posted Fri, 28 August 2009 at 8:41 AM
I'm seeing totally unrealistic high end app requests, rather then practical "what they could most likely do" requests here.
There's no way with the pricepoint and developement budget that you'll see maya or zbrush functionality in poser pro. Buy those applications if you really want it.
I want to see P8 as the base, the 64 bit background renderer, que renderer, and better zbrush support. Philc already has a full obj to fbm application in his poser toolbox, so that can be had for a pittance. (I think it was a buck in one of the CP first friday deals.)
I'd have to think what else I'd really want that make sense in poser... maybe opengl preview od the displacement and normal map material functions? (If games can do it, poser might be able to pull it off.)
A good collada exporter, which could then be used by all major high end apps.
Way too many people take way too many things way too seriously.