3-d-c opened this issue on Aug 29, 2009 · 2 posts
pjz99 posted Sat, 29 August 2009 at 8:45 AM
If it's in Poser 8, no special tricks are required, you can just use the Ambient_Color and Ambient_Value channels much like in other rendering apps (like Cinema4D's Ambient channel). WIth Indirect Lighting (basically Global Illumination in other apps) the color emitted by the material will actually emit light and bounce around the way you probably want.
If in older versions, you can make the material "glow" the same way, but other surfaces in the sceen won't "see" it without some work on each surface.
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2217752